I’ve started naming all my computers according to weird and bizarre schema.
Some of the ones I’m using lately:
CIA experiments. Workgroup name: PAPERCLIP
Things with colors.
Famous Computers. Workgroup name: SKYNET
More famous computers, courtesy of Wikipedia.
- MARAX, the MAchina RAtiocinatriX (Ship’s Artificial Intelligence) in Stanisław Lem‘s novel “The Astronauts” (1951)
- EPICAC in Kurt Vonnegut‘s Player Piano, which coordinates the United States economy.
- Multivac, a series of supercomputers featured in a number of stories by Isaac Asimov (1955 to 1975)
- Miniac, the “small” computer in the book Danny Dunn and the Homework Machine (1958)
- CosmicAC, the ultimate computer at the end of time in Isaac Asimov‘s short story “The Last Question“
- Vulcan3, the sentient supercomputer in Philip K. Dick‘s novel Vulcan’s Hammer
- GENIE, the General Nonlinear Extrapolator from the Keith Laumer novel The Great Time Machine Hoax (1964).
- Alpha60, a computer which has outlawed all human emotion in the film Alphaville (1965)
- WESCAC (West Campus Analog Computer) from John Barth’s Giles Goat-Boy (1966)
- Project79, a Top Secret U.S. Government project to build a sentient supercomputer in Martin Caidin‘s The God Machine (1968 novel) (1968)
- UniComp, the central computer governing all life on Earth in This Perfect Day by Ira Levin (1970)
- HARLIE, protagonist of When HARLIE Was One by David Gerrold (1972)
- Domino, the portable communicator – and associated underground mega-computer – used by Laurent Michaelmas to run the world in Algis Budrys‘s novel Michaelmas (1977)
- ZORAC, the shipboard computer aboard the ancient spacecraft in The Gentle Giants of Ganymede and the related series by James P. Hogan (1978).
- VISAR (the network that manages the daily affairs of the Giants) as well as
- JEVEX, the main computer performing the same function for the offshoot human colony.
- Spartacus, an AI deliberately designed to test the possibility of provoking hostile behavior towards humans, from James P. Hogan’s book The Two Faces of Tomorrow (1979)
- AIVAS, Artificial Intelligence Voice Address System, from Anne McCaffrey‘s Dragonriders of Pern books (1980s to present)
- SAL9000, the counterpart of HAL 9000 in 2010: Odyssey Two (1982)
- Neuromancer and
- Wintermute, from William Gibson‘s novel Neuromancer (1984)
- Mandarax and
- Gokubi, from Kurt Vonnegut‘s novel Galápagos (1985)
- Oversoul, Supercomputer and satellite network from Orson Scott Cards’ Homecoming Series, first introduced in The Memory of Earth (1992)
- TRANSLTR, NSA supercomputer from Dan Brown’s Digital Fortress (1998)
- NOVAC, Nuclear Operated Variable Automatic Computer featured in the 3D film GOG aka Gog (1954)
- Interocitor communication device in the film This Island Earth (1955)
- EMERAC, the business computer in Desk Set (1957)
- SCMODS (State, County, Municipal Offender Data System), police patrol car computer in the movie The Blues Brothers (1980)
- Master Control Program, or THEMCP; the main villain of Tron (1982)
- WOPR (War Operations Plan Response) from the movie WarGames (1983)
- Joshua, a subprogram that runs on the WOPR (q.v.) in WarGames (1983)
- Skynet, the malevolent fictional world-AI of The Terminator and its sequels (1984)
- Morpheus of Deus Ex (2000)
- WOTAN (Will Operating Thought ANalogue) from Doctor Who (“The War Machines“) (1966)
- ARDVARC (Automated Reciprocal Data Verifier And Reaction Computer) — CONTROL master computer in Get Smart episodes The Girls from KAOS (1967) & Leadside (1969)
- KITT fictional computer built into a car from the television show Knight Rider (1982)
- GLaDOS (Portal)
- Brainiac, an enemy of Superman, is sometimes depicted as a humanoid computer.
- HOMER (Heuristically Operative Matrix Emulation Rostrum), Tony Stark’s sentient AI computer from Iron Man (1993) (Marvel Comics).
- Ultron, Artificial Intelligence originally created by Dr. Henry Pym to assist the superpowered team called the “Avengers“
- ArsenalGear from the video game Metal Gear Solid 2: Sons of Liberty is designed to control all the worlds media.
- Cortana, the shipboard A.I. of the U.N.S.C. Pillar of Autumn in the Halo video games (2001)
- PipBoy2000 computer used by main character in Fallout series. (1997)
- PRISM, the “world’s first sentient machine” which you play as the protagonist of the game A Mind Forever Voyaging by Steve Meretzky published by Infocom (1985)
- SHODAN, the enemy of the player’s character in the System Shock computer game (1994) and its sequel System Shock 2 (1999)